Game Design and Virtual Worlds for STEM+ Learning Online
James Juarez & Larysa Nadolny, Featured Presentation
Introduction by John Bourne, Executive Director of the SLOAN Consortium and Jim Vanides, Program Manager in the HP Office of Global Social Innovation.
Abstract: Join two HP Catalyst grant winners to explore the role of the instructor in designing innovative game based learning experiences for students and faculty as the role of teacher is expanded to game master. You will see exciting applications of gaming in open source environments, as we host an engaging discussion of practical game design theory, facilitation of faculty-student interactions, and transferring principles that lead to rich interactive educational experiences. Depth of learning, motivation, and capturing the imagination of today’s learners drives this shift towards immersive game environments and new roles for teachers and students. Presentation Slides